About me

Hi, I’m Elis! I specialize in creating high-quality, game-ready 3D assets specifically for any game engine (Unity, Roblox, Unreal Engine). With 4 years of experience in Blender, I focus efficient texture memory to ensure your game runs smoothly on all devices while maintaining realistic PBR materials.

Tools I use

  • Blender

  • Adobe Substance Painter

Why me?

  • Easy to communicate, friendly and understanding!

  • I provide low-poly models so the game can be optimised and playable for mobile players.

  • I provide models with PBR textures.

  • I deliver clean, manifold geometry ready for immediate rigging or animation.

My work

Hero Asset - Tank

General 3D Asset Showcase

Open for Commissions & Freelance Work

Discord: eliscapPayments Accepted: PayPal / Direct Transfer / Robux