About me
Hi, I’m Elis! I specialize in creating high-quality, game-ready 3D assets specifically for any game engine (Unity, Roblox, Unreal Engine). With 4 years of experience in Blender, I focus efficient texture memory to ensure your game runs smoothly on all devices while maintaining realistic PBR materials.
Tools I use
Blender
Adobe Substance Painter
Why me?
Easy to communicate, friendly and understanding!
I provide low-poly models so the game can be optimised and playable for mobile players.
I provide models with PBR textures.
I deliver clean, manifold geometry ready for immediate rigging or animation.
My work
Hero Asset - Tank
General 3D Asset Showcase
Open for Commissions & Freelance Work
Discord: eliscapPayments Accepted: PayPal / Direct Transfer / Robux














